GeForce 8800 Ultra
NVIDIA® Unified Architecture
- Unified shader architecture
- GigaThread technology
- Full support for Microsoft DirectX 10
- Geometry shaders
- Geometry instancing
- Streamed output
- Shader Model 4.0
- Full 128-bit floating point precision through the entire rendering pipeline
- 16x full screen anti-aliasing
- Transparent multisampling and transparent supersampling
- 16x angle independent anisotropic filtering
- 128-bit floating point high dynamic-range (HDR) lighting with anti-aliasing
- 32-bit per component floating point texture filtering and blending
- Advanced lossless compression algorithms for color, texture, and z-data
- Support for normal map compression
- Z-cull
- Early-Z
- Advanced shader processors architected for physics computation
- Simulate and render physics effects on the graphics processor
- Patented hardware and software technology allows two GeForce-based graphics cards to run in parallel to scale performance and enhance image quality on today's top titles.
- Dedicated on-chip video processor
- High-definition H.264, VC-1, MPEG2 and WMV9 decode acceleration
- Advanced spatial-temporal de-interlacing
- HDCP capable3
- Spatial-Temporal De-Interlacing
- Noise Reduction
- Edge Enhancement
- Bad Edit Correction
- Inverse telecine (2:2 and 3:2 pull-down correction)
- High-quality scaling
- Video color correction
- Microsoft Video Mixing Renderer (VMR) support
- Two dual-link DVI outputs for digital flat panel display resolutions up to 2560x1600
- Dual integrated 400MHz RAMDACs for analog display resolutions up to and including 2048x1536 at 85Hz
- Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution
- NVIDIA nView multi-display technology capability
- 10-bit display processing
- Full DirectX 10 support
- Dedicated graphics processor powers the new Windows Vista Aero 3D user interface
- VMR-based video architecture
- Designed for PCI Express x16
- Designed for high-speed GDDR3 memory
- Windows Vista /Windows Vista 64
- Windows XP/Windows XP 64
- Linux
- Complete DirectX support, including Microsoft DirectX 10 Shader Model 4.0
- Full OpenGL support, including OpenGL 2.0
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